![]() For more information, see "Maya Python API 2.0" and "Maya Python API 2. ![]() It is also a newer API, and is still under development, so not all classes exposed in 1.0 are available. unusedObjects cmds.listRelatives( dynamicGrp, allDescendentsTrue ) for objects in unusedObjects: tAttr((objects + '.visibility'), 0) Return group containing all needed objects to make curve dynamic. This wrapper has better performance and is more "Pythonic" than the Python API 1.0. This is a Python wrapper for the Maya C++ API, and referred to as Python API 2.0. For more information, see "Maya Python API 1.0" in the To understand the exposed classes, you should refer to the conceptual topics and the "C++ API Reference" in the It is suitable for developing plug-ins, and other tasks that require functionality not exposed by MEL. ![]() ![]() This is a Python wrapper for the Maya C++ API, and referred to as Python API 1.0. It organizes commands differently, and takes an object-oriented approach compared to the procedural approach of It is shipped with Maya, but not supported by Autodesk. re Pymel is an alternative wrapper for MEL, developed by a third party. This is a Python wrapper for MEL commands, and can be used in place of MEL. The following is a brief overview of the Python libraries shipped with Maya: maya.cmds Python scripting can be used for many tasks in Maya, from running simple commands to developing plug-ins, and several different Maya-related libraries are available targeting different tasks.
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